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IT-Web Design (AAS.ITWEB)

The IT-Web Design program provides students with the skills and knowledge necessary to work independently or in business as a web designer. The program provides students with a design-focused curriculum featuring web design principles, graphics software, user experience and industry best practices.

The program follows the ever-evolving nature of technology, so requirements and course content will change over time. A degree audit determines specific degree/graduation requirements.

Catalog Term Year: 2025 Summer

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First Year
First Semester

CORECIS-160

Credit Hours: 3.00

CORECIS-099

Credit Hours: 3.00

CORECIS-049

Credit Hours: 2.00

CORECIS-088

Credit Hours: 3.00

CORECIS-092

Credit Hours: 3.00

First Year
Second Semester

CORECIS-051

Credit Hours: 3.00

COREITT-053

Credit Hours: 3.00

CORECIS-090

Credit Hours: 3.00

CORECIS-060

Credit Hours: 2.00

ELEBUS-142

-OR-
Credit Hours: 3.00

ELE--- ---

Credit Hours: 2.00

Second Year
First Semester

CORECIS-095

-OR-
Credit Hours: 3.00

CORECIS-156

-OR-
Credit Hours: 3.00

GENCOM-111

Credit Hours: 3.00

GENENG-119

-OR-
Credit Hours: 3.00

GEN--- ---

Credit Hours: 3.00

ELE--- ---

Credit Hours: 2.00

Second Year
Second Semester

CORECIS-074

Credit Hours: 1.00

COREITT-047

Credit Hours: 2.00

COREITT-071

Credit Hours: 3.00

GENBUS-094

-OR-
Credit Hours: 3.00

GEN--- ---

Credit Hours: 3.00

ELE--- ---

Credit Hours: 3.00

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Suggested Electives
CIS-062
Computer Game Development

CIS-062
Computer Game Development

A practical exploration of video game development using both original programming and modification of existing game code. A variety of game types will be explored and created with the focus being on understanding, exploration and creativity in the development process. (Repeatable 3 Times)

Course Outline
3.0
CIS-063
3-D Computer Animation

CIS-063
3-D Computer Animation

An overview and exploration of the different applications and techniques used in the development of 3D models for game, video and web animation. The course will explore a variety of commonly used tools and will identify their strengths and capacities. (Repeatable 3 Times)

Course Outline
3.0
CIS-162
Object-Oriented Programming I

CIS-162
Object-Oriented Programming I

This course teaches the fundamentals of object-oriented programming. It builds on the concepts of data types, functions, arrays, programming structures and debugging from CIS 156 Computer Logic while introducing classes, objects, encapsulation and modular design using the C# language. (Repeatable 3 Times)

Course Outline
3.0
ITT-063
Innovation I

ITT-063
Innovation I

This course examines the history, technology, and progression of innovation and innovative ideas in IT, robotics, electronics, and DIY makerspace environments. The tools and techniques used in the innovation lab will be explored. (Repeatable 3 Times)

Course Outline
3.0
ITT-070
Python

ITT-070
Python

The course teaches the fundamentals of programming using the Python language. Coursework focuses on building a problem-solving skillset and automation of tasks. (Repeatable 3 times)

Course Outline
3.0
ITT-072
Web Scripting II

ITT-072
Web Scripting II

This course focuses on developing applications using a web framework. Hands-on coursework includes using the Linux operating system to test and manage projects, the command line, webserver management, and database implementation. (Repeatable 3 times)

Course Outline
3.0
ITT-066
Indie Game Development Lab

ITT-066
Indie Game Development Lab

This course is a production class that mimics the game development environment in an indie development house. Methods of production will be covered, options will be discussed and assignments will be made based on skill and ability. (Repeatable 3 Times)

Course Outline
3.0
ITT-076
Intro to OS and Security

ITT-076
Intro to OS and Security

An introduction to computer systems administration including operating system installation, configuration and management and an overview of the security concepts necessary to protect those systems. Leads toward Google IT Support Professional Certificate completion. (Repeatable 3 Times)

Course Outline
3.0
×
Suggested Electives
CIS-062
Computer Game Development

CIS-062
Computer Game Development

A practical exploration of video game development using both original programming and modification of existing game code. A variety of game types will be explored and created with the focus being on understanding, exploration and creativity in the development process. (Repeatable 3 Times)

Course Outline
3.0
CIS-063
3-D Computer Animation

CIS-063
3-D Computer Animation

An overview and exploration of the different applications and techniques used in the development of 3D models for game, video and web animation. The course will explore a variety of commonly used tools and will identify their strengths and capacities. (Repeatable 3 Times)

Course Outline
3.0
CIS-162
Object-Oriented Programming I

CIS-162
Object-Oriented Programming I

This course teaches the fundamentals of object-oriented programming. It builds on the concepts of data types, functions, arrays, programming structures and debugging from CIS 156 Computer Logic while introducing classes, objects, encapsulation and modular design using the C# language. (Repeatable 3 Times)

Course Outline
3.0
ITT-063
Innovation I

ITT-063
Innovation I

This course examines the history, technology, and progression of innovation and innovative ideas in IT, robotics, electronics, and DIY makerspace environments. The tools and techniques used in the innovation lab will be explored. (Repeatable 3 Times)

Course Outline
3.0
ITT-070
Python

ITT-070
Python

The course teaches the fundamentals of programming using the Python language. Coursework focuses on building a problem-solving skillset and automation of tasks. (Repeatable 3 times)

Course Outline
3.0
ITT-072
Web Scripting II

ITT-072
Web Scripting II

This course focuses on developing applications using a web framework. Hands-on coursework includes using the Linux operating system to test and manage projects, the command line, webserver management, and database implementation. (Repeatable 3 times)

Course Outline
3.0
ITT-066
Indie Game Development Lab

ITT-066
Indie Game Development Lab

This course is a production class that mimics the game development environment in an indie development house. Methods of production will be covered, options will be discussed and assignments will be made based on skill and ability. (Repeatable 3 Times)

Course Outline
3.0
ITT-076
Intro to OS and Security

ITT-076
Intro to OS and Security

An introduction to computer systems administration including operating system installation, configuration and management and an overview of the security concepts necessary to protect those systems. Leads toward Google IT Support Professional Certificate completion. (Repeatable 3 Times)

Course Outline
3.0
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