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IT-Network Administration (CRT.ITNET)

The certificate in Network Administration lays the foundation for entry level work as a network technician or PC technician. The course work is spread among the various information technology concentrations and allows for future completion of any of the IT degrees without complications. The certificate is excellent for supplementing another associate degree.

Program requirements may change over time. Specific degree/graduation requirements are determined by a degree audit.

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FIRST YEAR
First Semester
Hours
CORE
CIS-160
Practical Software Applications

CIS-160
Practical Software Applications

Provides an opportunity for students to learn computer concepts and to use word processing, spreadsheet, database management, and presentation software. (Repeatable 3 Times)


Course Outline

3.0
CORE
CIS-156
Computer Logic

CIS-156
Computer Logic

This course is an introduction to basic computer programming terms and concepts. JavaScript is used to illustrate variables, conditional statements, functions, loops, and arrays. (Repeatable 3 Times)


Course Outline

3.0
CORE
CIS-079
Client Operating System

CIS-079
Client Operating System

A comprehensive examination of Client Operating Systems. Course of study includes, but is not limited to, Microsoft client operating systems. Topics include installation, configuration, optimization, administration, network integration and other support issues. (Repeatable 3 Times)

Course Outline

+++
3.0
CORE
CIS-073
Survey of Operating Systems

CIS-073
Survey of Operating Systems

An overview study of Operating Systems from command line systems through 32-bit and 64-bit GUI interface Operating Systems. The broad exposure is appropriate for the beginner, but the depth of study also makes it appropriate for the advanced student. (Repeatable 3 Times)

Course Outline

3.0
ELE
--- ---
CIS or ITT Elective

--- ---
CIS or ITT Elective

No Description Available
2.0

Semester Totals

14.0
Second Semester
CORE
CIS-081
Networking Essentials

CIS-081
Networking Essentials

An introduction to networking technology for Local Area Networks (LANs), Wide Area Networks (WANs) and the Internet. Designed for those seeking a career in network administration and support or those seeking professional certification. Leads toward Network+ Certification. (Repeatable 3 Times)


Course Outline

3.0
CORE
CIS-084
Server Operating Systems

CIS-084
Server Operating Systems

A comprehensive examination of server operating systems. Course of study includes, but is not limited to, Microsoft server operating systems. Topics include installation, configuration, optimization, administration, network integration and other support issues. (Repeatable 3 Times)


Course Outline

+
3.0
CORE
CIS-099
Introduction to Web Technology

CIS-099
Introduction to Web Technology

This introductory course teaches web page design principles, including proper use of HTML5 and CSS3 and introductory JavaScript.


Prerequisites: CIS 040 or equivalent experience


Course Outline

3.0
CORE
EET-060
Computer Hardware

EET-060
Computer Hardware

This course is designed to teach the fundamentals of computer hardware and give students hands on experience in assembling, upgrading and troubleshooting basic computer systems and hardware.

Course Outline

OR
CORE
ITT-063
Innovation I

ITT-063
Innovation I

This course examines the history, technology, and progression of innovation and innovative ideas in IT, robotics, electronics, and DIY makerspace environments. The tools and techniques used in the innovation lab will be explored.


Course Outline

3.0
CORE
ITT-042
IT Net Admin Cert Internship

ITT-042
IT Net Admin Cert Internship

Designed to give Network Administration students on-the-job experience. The students must work in the community in a computer related area. (Repeatable 3 Times)


Course Outline

1.0
ELE
--- ---
CIS or ITT Elective

--- ---
CIS or ITT Elective

No Description Available
3.0

Semester Totals

16.0

Total Program Hours

30.0
Suggested Electives
ITT-064
Innovation II

ITT-064
Innovation II

A practical, lab-based class that concentrates on the design, development, and implementation of physical and electronic computer interfaces. The goal is to extend the reality of computer use and/or game play using both currently available and custom hardware and software. (Repeatable 3 Times)


Course Outline

3.0
CIS-063
3-D Computer Animation

CIS-063
3-D Computer Animation

An overview and exploration of the different applications and techniques used in the development of 3D models for game, video and web animation. The course will explore a variety of commonly used tools and will identify their strengths and capacities. (Repeatable 3 Times)

Course Outline

3.0
CIS-066
Digital Video Production

CIS-066
Digital Video Production

An overview course discussing the development of digital video including planning and shooting, editing, titling, effects and animation, soundtrack creation and audio editing and output in DVD, video and the Web. Streaming output will also be discussed. (Repeatable 3 Times)

Course Outline

3.0
ITT-068
Digital Video Effects

ITT-068
Digital Video Effects

This course is a continuation of post-production techniques that includes but is not limited to compositing, chromakeying, rotoscoping, motion tracking, matte effects, 3D production techniques and motion graphics. (Repeatable 3 Times)


Course Outline

3.0
CIS-062
Computer Game Development

CIS-062
Computer Game Development

A practical exploration of video game development using both original programming and modification of existing game code. A variety of game types will be explored and created with the focus being on understanding, exploration and creativity in the development process. (Repeatable 3 Times)


Course Outline

3.0
ITT-066
Indie Game Development Lab

ITT-066
Indie Game Development Lab

This course is a production class that mimics the game development environment in an indie development house. Methods of production will be covered, options will be discussed and assignments will be made based on skill and ability. (Repeatable 3 Times)


Course Outline

3.0
CIS-069
Cross Platform Game Development

CIS-069
Cross Platform Game Development

Advanced features of modeling and animation software will be covered including architecture, character creation, texturing and animation. Emphasis will be placed on integration of cross platform apps into the creation of an electronic game, including the use of multiple file formats for exporting and importing. (Repeatable 3 Times)


Course Outline

3.0
 
×
Suggested Electives
ITT-064
Innovation II

ITT-064
Innovation II

A practical, lab-based class that concentrates on the design, development, and implementation of physical and electronic computer interfaces. The goal is to extend the reality of computer use and/or game play using both currently available and custom hardware and software. (Repeatable 3 Times)


Course Outline

3.0
CIS-063
3-D Computer Animation

CIS-063
3-D Computer Animation

An overview and exploration of the different applications and techniques used in the development of 3D models for game, video and web animation. The course will explore a variety of commonly used tools and will identify their strengths and capacities. (Repeatable 3 Times)

Course Outline

3.0
CIS-066
Digital Video Production

CIS-066
Digital Video Production

An overview course discussing the development of digital video including planning and shooting, editing, titling, effects and animation, soundtrack creation and audio editing and output in DVD, video and the Web. Streaming output will also be discussed. (Repeatable 3 Times)

Course Outline

3.0
ITT-068
Digital Video Effects

ITT-068
Digital Video Effects

This course is a continuation of post-production techniques that includes but is not limited to compositing, chromakeying, rotoscoping, motion tracking, matte effects, 3D production techniques and motion graphics. (Repeatable 3 Times)


Course Outline

3.0
CIS-062
Computer Game Development

CIS-062
Computer Game Development

A practical exploration of video game development using both original programming and modification of existing game code. A variety of game types will be explored and created with the focus being on understanding, exploration and creativity in the development process. (Repeatable 3 Times)


Course Outline

3.0
ITT-066
Indie Game Development Lab

ITT-066
Indie Game Development Lab

This course is a production class that mimics the game development environment in an indie development house. Methods of production will be covered, options will be discussed and assignments will be made based on skill and ability. (Repeatable 3 Times)


Course Outline

3.0
CIS-069
Cross Platform Game Development

CIS-069
Cross Platform Game Development

Advanced features of modeling and animation software will be covered including architecture, character creation, texturing and animation. Emphasis will be placed on integration of cross platform apps into the creation of an electronic game, including the use of multiple file formats for exporting and importing. (Repeatable 3 Times)


Course Outline

3.0
×
Suggested Electives
ITT-064
Innovation II

ITT-064
Innovation II

A practical, lab-based class that concentrates on the design, development, and implementation of physical and electronic computer interfaces. The goal is to extend the reality of computer use and/or game play using both currently available and custom hardware and software. (Repeatable 3 Times)


Course Outline

3.0
CIS-063
3-D Computer Animation

CIS-063
3-D Computer Animation

An overview and exploration of the different applications and techniques used in the development of 3D models for game, video and web animation. The course will explore a variety of commonly used tools and will identify their strengths and capacities. (Repeatable 3 Times)

Course Outline

3.0
CIS-066
Digital Video Production

CIS-066
Digital Video Production

An overview course discussing the development of digital video including planning and shooting, editing, titling, effects and animation, soundtrack creation and audio editing and output in DVD, video and the Web. Streaming output will also be discussed. (Repeatable 3 Times)

Course Outline

3.0
ITT-068
Digital Video Effects

ITT-068
Digital Video Effects

This course is a continuation of post-production techniques that includes but is not limited to compositing, chromakeying, rotoscoping, motion tracking, matte effects, 3D production techniques and motion graphics. (Repeatable 3 Times)


Course Outline

3.0
CIS-062
Computer Game Development

CIS-062
Computer Game Development

A practical exploration of video game development using both original programming and modification of existing game code. A variety of game types will be explored and created with the focus being on understanding, exploration and creativity in the development process. (Repeatable 3 Times)


Course Outline

3.0
ITT-066
Indie Game Development Lab

ITT-066
Indie Game Development Lab

This course is a production class that mimics the game development environment in an indie development house. Methods of production will be covered, options will be discussed and assignments will be made based on skill and ability. (Repeatable 3 Times)


Course Outline

3.0
CIS-069
Cross Platform Game Development

CIS-069
Cross Platform Game Development

Advanced features of modeling and animation software will be covered including architecture, character creation, texturing and animation. Emphasis will be placed on integration of cross platform apps into the creation of an electronic game, including the use of multiple file formats for exporting and importing. (Repeatable 3 Times)


Course Outline

3.0
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